Star Citizen Live Gamedev: Star Kart Racing
Transcript — every row opens the video at that moment
- 00:00:02
hello everybody welcome to another episode of star citizen live game dev star cart racing uh i'm the person who lost his regular prescription sunglasses and this is all i've got right now so i can see the screen i'm jared huckabee hi have you seen my glasses i haven't joining us on the show this week is a a mr martin uh from the from the from which which environment team are you on you're on eu sandbox i don't know what team are you on hi um i'm on the sandbox 2 team you're on eu sandbox too yeah that that i mean really i mean we're not going to try to throw eu sandbox 1 under the bus but sandbox 2 is better right ah yeah totally
- 00:00:50
so uh uh uh martin what is your title i forgot to ask before the show i was too busy looking for my glasses hey i am an environment artist um two environment artists and what does an environment auto artist two do um yeah like the title says i'm doing environments like i'm modeling assets i'm texturing it i'm putting them into the level and then i'm dressing levels with the assets i and other artists created and as folks may have seen on inside star citizen last week uh when martin had a little bit of time between tasks uh he uh he how did this happen would did you take
- 00:01:36
it upon yourself were you did nick come over and be like hey you know i need you to do this like how did the how did the idea for this startup um yeah basically nick came to me and he asked me if i wanted to do to work on a little side project um the expectations were not really high because it was like really not that much time for um for the whole thing um and it was just like hey maybe you have some time maybe you want to try to build something in this hall and i was like yeah sounds fun so um we were just brainstorming a bit um and uh we came up with the goku track because it's yeah you can actually fit all the space in this hall quite good
- 00:02:25
with not too many assets so that's how it happened and these kind of things happen quite often in game development we saw i want to address some of the comments we saw on the youtube and spectrum and stuff afterwards um game dev if you haven't if you've watched everything that we've published uh at least in the eight years i've been here i think when we last counted it's something like 2300 videos uh that that that i've made for star citizen uh i hope you'll get a sense that nothing is ever just the work of one team it everything in star citizen everything game development requires the the work of this team working with this team and this team and and has prerequisites of of this team's work and stuff like this and while there are
- 00:03:12
certain teams that are obviously the lead in charge of this this is a this is a project by you sandbox team uh what happens often in gamedev is that some things go faster than others uh it's game development not game construction as you're figuring things out as you're fighting the bugs as you're fighting the bugs to get your stuff made sometimes you're left with you know extra time here while you can't progress to your next thing while somebody else is working on them uh so lots of different companies work with that kind that phenomenon in different ways uh one of the things that i think is really awesome about here is we have our kind of backlog our wish list of tiny things like if we find the time if we if we find the resources we definitely want to throw this stuff in and that's how things like like the snake pit racetrack uh uh uh
- 00:04:01
from nemanja panic got in and how things like uh our buggy track racing uh from from martin here does so what we're what are we doing today um so today we're building another race track a smaller one but uh with the same assets and um yeah let's see how far we can get all right so i'm going to start up the screen share here there you go yeah so before we get started i do want to remind folks that absolutely nothing in star citizen can be made in an hour it's like i said not only does it take the work of all these teams but it boy we you know just what you're going to see is going to be a small demonstration of process uh kind of an accelerated in certain places so keep that in mind uh and with that
- 00:04:49
martin i'm gonna turn it over to you it's your show all right um so what i did is i took another room from the convention hall a smaller one so hopefully we can make a whole racetrack in um built in here and um i prepared it a little bit cleaned it up put some branding on it so it looks nice and also i have all my modular assets um on the side here i put them already so so it's just quicker for me to just grab them from here and place them in the level um i first what we're gonna do is we're gonna place our roads um we try to make it fun and kind of unique in a way then we're going to put in some lights
- 00:05:39
um for example um those railings have lights i already placed them so we will just put once we have finished uh happy with the road uh the track we just place all those railings in then we're gonna get some lights then we're gonna play some of those um checkpoint gates and spotlights i also have a bigger spotlight if we need more lights we can place them everywhere if it looks good then we can um go into more details like placing those uh smaller props like those tires and and this cone which are also physical objects so when we drive over it they will fly away um
- 00:06:28
and also then we can um put in some more dressing like those uh ground decals this um uh oil spots and stuff like that just to spice it up a bit yeah so i think i will just start putting my um track pieces which we're going to use the most inside my haul and then we can start with it yeah man have at it i don't know if you know this but uh uh uh one of the things i did to audition for you know working here was i took the original hanger module you know back before arena commander was out and then it was just a single player hanger module and i actually uh built a
- 00:07:16
racetrack inside the the hanger module i went in i got the cryengine sdk and i pulled it apart and i made i connected all four hangers and and built a race track within the the hangers nice and i was doing youtube videos the uh racing around the track and they weren't getting many views because i just wasn't i wasn't i wasn't very good at the youtube stuff but uh uh but uh uh event but i'm like i know how to get it gonna get views i'll i'll i'll make this i'll make this multiplayer so then i went and got a a crisis two and and uh the and basically reverse engineered all of the multi-player functionality out of crisis 2 and put it into the hangar module
- 00:08:03
and had the very first star citizen multiplayer match of all time which was me and a guy from australia who loaded into my hangar and we raced around on buggies and that was literally my audition for for cig i'm like i'm like look it's i don't just talk and make videos i can actually do this stuff and understand what the stuff what these people are doing you should hire me that's cool this this is a bit somebody reminded me of it on twitter the other day like this is where you got your start i'm like oh yeah that's why i like picked up so much awesome um so just to explain a little bit what i'm doing i'm just connecting those pieces as you can see they um snap nicely together most of the time
- 00:08:50
it can happen that stuff like this is happening but that's not a big issue um actually this one is quite easy to fix just had to change my coordinate system from white to white from worlds to local um so it follows this direction you know the the 45 degree direction what i would like to do is to focus on this inner area here you know so it's surrounded by this um orange carpet so i don't have to cover that much that much space sorry also
- 00:09:42
how can we make it fun i think we should already place some jumps in here right also if the hall is too dark for you just um let me know so i can um yeah make it a little bit more brighter so far so good uh of all the feedback that we saw about the the isc segment and we didn't we didn't show everything in the racetrack we didn't show how you started and load it in and and stuff like that you know i have to leave some things for for players to discover you know once it hits ptu and stuff but uh i think one of the biggest surprises besides just how awesome it was it was the verticality i think a lot of
- 00:10:30
people uh when they first saw the the ads in uh orizon uh kind of expected something that was just flat you know you know like an old slot car you know race track kind of thing but i think the the verticality with the jumps and the dips and stuff was was really impressive to a lot of folks we should also include it in here that that was my way of subtly trying to encourage you to include yeah maybe we can not just drive to a higher platform where we can we can jump up onto it i don't know if it works hey hey we're good we're just trying to let's try trying things do it
- 00:11:19
i mean how many times is the very first version of a racetrack ever ever work yeah i did so many racetracks just figuring stuff out um also back then when i did the racetrack i um modeled those um track pieces parallel to it because i didn't know how white the track should be um how tight the corner should be and stuff like that because you know it's just something you never had grey cat racing in the game so um um yeah i just had to try it out and it i had a lot of iterations and yeah until it felt good it took a while i i think there's
- 00:12:07
i think there's probably a misperception a misconception if you will that level design always and many times this does but always starts out with like drawing it out on paper and you know laying it out and stuff like this i get the sense uh from the limited time that i've talked to you you didn't exactly write all this out of paper before you started messing with it am i right nah especially for for the racetrack it's like it's one thing to draw it on paper actually i did it but you never know if it really is fun when you play it that's a whole nother thing it looks like i cannot jump high enough you know what let me try to extend
- 00:12:58
the ramp a little bit [Music] so since this is um yeah uh not a unique part it um might look a little bit um you know not perfect but i hope the jump will work and i like this sometimes you have to be creative and just try things kit bash some stuff until it works and then you can go polish it ignore these
- 00:13:50
all right and that's what i actually did i i placed some things then i tested it noticed oh it's not working tested it again did some new stuff wow okay this is cool works i think once you drop that you should you should stay at that little elevation though like build your way up and then like a roller coaster like as you're looping around like like spiral up and then spiral down yep inside of it sounds good is this a low gravity hanger i don't know no it's not
- 00:14:42
see okay now we have our elevated track um okay in general how should this track look maybe like something like an eight so we have this overpass we were driving on it right could be cool and also we should add more turns i think this is kind of boring right now no do do do
- 00:15:49
uh euro trucker 24 says can a ground vehicle make the best in show that's entirely up to you i mean i don't know the rules i mean it's people power that's fine your trigger always says i always thought it was i mean if you can find somewhere where it says
- 00:16:36
that i mean i don't know you're a trucker that's the problem i'm saying i don't know unless you can find somewhere where it's expressly says that i don't know why anybody would think that but again i don't know maybe it is maybe it is only flyable ships only but i'm saying look at the website read the text see if that's what it says you don't have to wonder the information is out there added a few turns um again test it see if it's fun yeah jumping game zerg master says i mean it's called ship showdown yeah but that's because we like alliteration it's it's i mean vehicle showdown doesn't doesn't quite roll off the
- 00:17:23
tongue the same way you know what i'm saying it's like they may all be members of the ship team but they also work on ground vehicles too so nice oh love the bank there love the bank coming out of the oh yeah that's fine i it just jumped off and whip showdown that's totally fine that was intended all right so far i think it's it's okay maybe this piece is a bit too long um let's shorten it a bit and add a few
- 00:18:12
more turns on the upper area actually what we also could do at some point um once we have the track add some obstacles on the track um that could be also fun for example the tires so you have to dodge them maybe just remind me later when when i forget yep euro trucker went and read and said ship showdown is a month-long multi-phase aerospace smackdown where you decide the best ship slash vehicle in the verse yeah see the power of reading i was just reading an article
- 00:19:13
about how jen's ears like use tik tok and like 40 percent of all gen zeros use tick tock and uh instagram for search like information search because they'd rather see small videos with the information than have to read i was just like i i think i'm technically a elder millennial i think that's that's the new classification for me and i'm like i would i would much i'm the guy who makes all the videos but i would much rather read stuff personally it's one of the great contradictions of my life i see a lot of people talking about voting for the ptv i mean you can you can do that don't get me wrong there are a lot of
- 00:20:01
there are a lot of great ships out there that you know personally if i were allowed to vote that you know like i i'd i'd rather see new options for for a couple like like my daily drivers like like the hammerhead like for me personally i adore the hammerhead i i i have a hard time not voting for the hammerhead every single year and just getting as many many paints uh for the hammerhead as possible that's me like if the genesis starliner were out there'd be no force on earth that could make me vote for something other than the genesis starliner i mean i i i get the meme boats i get i get the the ptv meme vote and the the the i think there's there's a mule a faction for meme vote out there but i don't know
- 00:20:50
mean things fun every once in a while i think you only get the opportunity once a year me personally i'd get pains for the the stuff i'm actually out there using every day but that's me i also like to read so i'm weird no reading is fine i like where this is going i like where this is going mine all right now we have to connect it somehow yeah the 45 after the jump is a really nice touch actually let's just go down again
- 00:21:41
hmm uh jared aren't you generation x yes but you know every time they they do these things they they come into like sub divisions and whatever i uh in the larger divisions i'm generation x but then they came up with this subdivision that's like a four year period where it's just coming out of generation x and uh whatever the heck was after that they called it uh uh what i call elder millennials it's basically people who were born when star wars was coming out like if you were born when star wars was coming out it like fundamentally changed your dna and you're not quite you're not quite gen x anymore and you're definitely not a millennial it's it's this it's the star wars generation and that they call it elder millennial now or xenial xenon was another thing senile
- 00:22:30
sounds like i don't know xenial sounds like something that they they got from a final fantasy video game or something i'm not a sociologist i don't make the rules meh almost fits no problem uh senesei 416 says is this star citizen or a racing game why can't it be both who wants to put star citizen in a box not me but that's the cool thing about star citizen right that you cannot do all this crazy it's a sandbox
- 00:23:18
that looks perfect martin good job thank you ship it come on you don't notice it hey hey hey hey you only got an hour i understand man you gotta do what you gotta do yeah you know what that's that's for cleaning up later on see there's some of my gen xers understanding a dirty dancing reference good job nighthawk we need an in real life version of this
- 00:24:05
race track in the manchester studio new manchester studio is pretty big but we're already pushing some space limits i'm not sure we got room for a for uh our track just yet we need to we we need another floor you got to talk somebody into getting another floor of the building another floor well if we're going to fit it if we're going to fit a a a a go-kart track in the in the office yeah sure why not let's go for it maybe you can also have one in the frankfurt studio right all right now i have the whole track let's see if if it's fun if it works that's not the whole track we're only halfway through
- 00:24:54
yeah we're gonna go you you raise this then we're gonna we're gonna we're gonna get crazy we gotta go we gotta go up another level yeah sure we can go crazy just love the 45 coming out of the jump big fan of that all right all right so as your art director for this hour i went i'm going to tell you where we break watch keep racing oh sorry i already pressed it all right let me jump back into the game this is too nice and professional we're
- 00:25:45
gonna we're gonna make this really dumb here i gotta i got a reputation to keep martin i'll go around here it's all good all right so we're going to jump up here make this turn come around hard turn hard turn and then right here stop come on now now come on back back up all right so you see where it it it curves down here we're going to go we're going to go up up again we're going to go up again for a third level for a third level all right crazy yeah sure
- 00:26:42
did they mention where it's going to be yet uh the the the racetrack that you saw in isc last week uh ruby that's an origin that's in the origin convention center this is just us uh messing around in a side room they've let me put many things in the game i don't think this will be one of them like i've named six spaceships a whole bunch of the subscriber stuff for like two years is you know started from my ideas and stuff like that but i don't i think asking for the the the monster a racetrack we're about to make right now it's probably a bit too much uh can we get enough speed for a loop uh that was we discussed that on isc uh
- 00:27:30
last week that the gray cat as it's currently tuned uh isn't quite fast enough so yeah so so stay at this so stay at this elevation and come and come around we're not we're not going down yet no no down yet no down no no down yet man all right martin did not what do you want me to do martin did not know what he was getting into so so erase that so so so so go straight forward and then come make your next turn like go all the way to the end like you're doing just just straight forward for a bit uh do do do do a curve uh do you have curves on both sides like like a straight like a straight away with a curve with a bend you know it curves up like the 45s you have a straightaway with a 45
- 00:28:18
uh i don't know what you mean uh okay you know how the the side of the track can bend up to a 45 degree angle i think it's maybe it's actually 30 degree those ones like that yeah do you have a straightaway with one of those um yeah actually it's um where have it where are they like those guys and then i just place two of them next to each other and that that'll create a straight away yep page you can get rid of those the pieces that are there you can just delete them we're not gonna use those yeah get rid of that guy get rid of that guy i push them to the side for now maybe maybe i'm gonna use the tire all right so put that in there
- 00:29:07
and then yep and now zig zag back the other way no no instead of making the turn we're just gonna zigzag a little bit so that one just curved to the left now curve back to the right all right we're getting janky here doesn't fit that good but okay that's fine for now i can fix it later right and back again all right now you got you got an extra piece in there don't come back one piece come back one p oh no no just selection come back a piece what what yeah come back retrace your steps
- 00:29:56
right back one more that one get rid of that one wait this one yeah get rid of that one yeah okay okay okay there i think two pieces on top of each other sorry um yep okay just clean it up okay now that piece that's right there get rid of it all right no that's good i'm sorry yeah now now you alright undo that this is why i'm not an art director undo bring it back and now keep that curve
- 00:30:43
i can keep that curving to the right and continue the curve it was more it was a more pronounced curve than i was expecting and then add one more the same direction add and now start bending back the other oh god yep this is this is a dead man's curve this is a dead man's curse three levels up this is dead man's curve we're gonna see some people falling off there you go do you want me to do
- 00:31:32
and then come back and continue until we're back on the straightaway you got it you got it you get you're getting my crazy you're getting my crazy okay and now and now a straight piece little straight piece yep you know what comes next martin uh no i don't we go up again give me a jump you know that at some point we we have to get down again right i know we're only halfway through so give me another jump up give me another jump up a jump up all right let's just copy this one man this is martin's first crazy
- 00:32:38
you know what like this okay at some point we have a roof right yeah this is as high as we're going this is the size we're going okay so let's build a spill say we need a landing someplace for it to land we gonna need a ramp like this just for referencing the height how high i can get go
- 00:33:29
yo my snapping was off that's bad and i guess you want a straight piece do we have to slope down right there oh yeah did just give me another flat piece just like just land on the flat piece we can go with this one give me another flat piece i'm about to turn it over to you because your challenge will be to figure out how to get back down after we do this yeah so i'm about to hand it back over to you thank you now we're gonna okay this is not a challenge but you know what actually i should test it first before i let's test it and see if
- 00:34:16
we can get up there and at this point now you have to figure out how to get it back down that'll be your challenge nice awesome thank you very much jared more pickier than cr heck no yeah this sounds dismissive thank you i don't know what the great cat sounds like anymore it's been too long dead man's curve don't fall don't fall don't fall it's not that hard to be honest now we are top yeah so yeah so now now
- 00:35:08
it's all you now it's all you now you got to figure out how to get back down and connect it all awesome okay yeah 25 minutes yeah 25 minutes this is your challenge that's fine you can't change anything else like you have to keep what's there and now you have to connect to it to be honest that shouldn't be too hard i think i would just make a turn here maybe add some more curves to it and then go down here at the side and then connect it here so that's the idea let's see how it now the exciting thing would be to go down in the middle of the track oh man
- 00:35:56
don't make me do this i'm just saying that would be the baller the baller thing would be good to go down through the middle yeah i'm excited martin's never going to come back on scl ever again oh that's a big curve i like it i like it maybe there shouldn't be any railings on top just you really get punished when you fall down right that's what you like the this is rainbow road baby
- 00:36:53
is starting to look like a mighty mouse roller coaster yeah it is i cannot deny that kid hercules cannot deny it nor would i want to all right now we have to get down like um a lot i placed this one piece yet this side no i need this one i think it's basically playing lego kind of yeah
- 00:37:46
well i didn't i i actually just recently discovered the joy of lego i had never had lego as a kid uh until until we did this uh cherry live stream event last month uh when i had what i had with were these uh fisher-price building thing called construx that came in a big bright orange uh briefcase and uh i actually had it i actually had a set of constructs with me during the charity livestream and one of the builders challenges was uh jared's pain and if they had drawn one i was going to get up from the desk and bring them my personal collection of constructs and force them to stop using lego and start building with constructs but nobody nobody drew it yeah that's that's wrong lego is just
- 00:38:34
the best i think it's pretty good but now i want to take the uh i want to take the uh orange construction case for my construct so i'm going to get like a foam insert and turn into a laptop case all right i don't know if this will work so um oh that's great i think that would just fall off the stairs let's jump in and try we are going to need to figure out where the starting point is it would make sense to have it like let me drive there like here somewhere you know um i have to starting position block maybe we can integrate it
- 00:39:23
somehow yeah um but yeah let's um finish the racetrack first okay new that's a cool jump still i mean usually i would um try to make it kinda realistic you know i'm having supports um supporting racetrack the upper floor um racetrack but right now i don't even know how to add supports in here because it's just crazy let's grab left racetrack all right remember we got grab left whoop technology
- 00:40:10
okay i don't know that was kind of meh hey you just need some zigzaggy to get to get you connected yeah but but i'm not happy with this part it feels kind of you don't have control at all over your car right so maybe i should one drop and then a straight and then a turn and then another drop and you know so man you could do this could since it's a you know inside a convention center these could be uh hanging supports the track could be suspended from the ceiling ooh yeah right i like that idea sounds good good job don't please
- 00:40:59
good idea but i don't have the assets for it so no no sorry not going to happen today we'll use grav love today like the the health and safety department will make us ceiling supports later alright uh can you take a dragonfly on the track the tracks are really scaled and built the gray cat and stuff like this it's it's remember this this is this is btr buggy track racing it's not really
- 00:41:48
built for the other vehicles there would be all kinds of other additional considerations that would need to be taken in it's not to say there won't be some kind of you know dragonfly racing in the future it's just that not all things can be all things and this is this is this is for grey cat ptvs oh it looks crazy but i like it yes it's cool something different all right so so you wanted to integrate your starting yeah let's take it might not look perfect because
- 00:42:39
it's not connecting that well but who cares maybe i should know what what if you should play that piece replace that straight piece with the launch there yeah that guy yeah that guy right there if you replace that piece right there yeah no because you have those bumps i will just place it here for now i had to turn to it and then add another straight piece to
- 00:43:43
connect it you're still gonna have to bump um because you know i need a we need another piece something like this one but i have um yeah here this ramp so um because for the other racetrack i needed it so it's a kind of unique piece maybe i shouldn't have done that no yeah you use that replace the straightaway with that guy and then elevate the the the gray cat the the the launch pad yeah it could also work we're not up we're already using grab live yeah just yeah there you go can't you hear the grav left
- 00:44:42
yeah i can hear it all right yeah awesome now let's put our grey cat to the starting position and this is why race tracks take longer than one hour wait okay so we don't have that much time anymore to to build in all the cool railings and and gates and stuff but that's fine still got 15 minutes no worries i can do everything all right let's see
- 00:45:54
i wonder if zoom would share the sound i have to turn off in the engine anyway because at some points it was just you know i couldn't hear it again cool you know all right all right that's uh still a bad thing a different ground vehicle and try
- 00:46:43
it with a different ground vehicle let's demonstrate what we were just talking about about how these tracks are really built for a grey cat let's see what happens if we martin it's just like none of the they keep changing the deal they've altered the deal which one uh let's try the meal which one is it uh dragon this one is this one let me try oh my gosh i say save your work yeah um maybe i should say this is not a bad thing to do well
- 00:47:33
now it can't be a hover guys it's fundamental differences in wheeled vehicles versus it's in the front cycling is definitely too wide cyclone's huge compared wow it's got some zip to it look at it this thing is fast yeah the turn radius is like really high what now it's dead
- 00:48:29
no no no no yeah see it changes the whole philosophy that's that's what we're talking about it's like you design a race track for a very specific vehicle yeah you start you start allowing other vehicles on this and all the tuning goes out the window come on i'm fine you do you're doing much better than i thought that you thought you would i thought i was gonna have to apologize after the show no you're doing all right yeah it's it's doable kinda but you know i cannot go full speed because it would just fly off every
- 00:49:17
curve but but but but you know what you know what's awesome about the mule speed though remember tell me remember that loop that you made oh yes she got distracted by that i started thinking about the loop it sounds like [Laughter] let's go see if the mule can do the loop i think it can it was yeah that's um let's see where can i put it in you're gonna have to get like a running start maybe somewhere here okay now i will break the the the track
- 00:50:10
a bit but i think it's worth it remember the loop was built for the grey cat it was built to try to accommodate the gray cat and whatnot so this is this this is not as intended martin is a professional and i am a clown and i am a clown and i i'm forcing martin to be a clown yeah it's fun to be a clown it's awesome that is a steep oh because you're meant to go out one
- 00:51:00
all right so i'm looking at the outway here that's that's where you come out of it there you go all right just just so we can try this is kind of sad okay i let me go back again i'll see you driving a third person wasn't that bad
- 00:51:51
try it in first person where you have like more control better better control um but first let me go back again first person universe kinda like this right i don't see anything excellent but it has enough enough speed so so i can make it work i just need more time for for uh loop yeah and have to adjust it a bit uh well maybe maybe
- 00:52:41
ma maybe uh maybe area 18 needs some uh uh meal track racing yeah i'm a big fan of it all right no try again almost almost it was worth it perfect try so let's put it back we did science we did science yeah all right awesome cool now i think i want to add some lights sure just to make it look a bit better
- 00:53:38
fantastic already right so okay that's it with lights that's it can i add a few more of those guys yeah i i think if i'm allowed to speak for the community here i think the lighting was one of the most impressive aspects of the of the track that you made for the next patch it's contrasting by the way if you're watching this right now and you haven't watched the isc segment with the actual track an actual demonstration of what martin's talent and skill can do please go and watch that because this is this is me making him a clown but go see the stuff that he actually made with with the different sections and the colored lights for all the
- 00:54:26
different sections it is a work of art like like it is you just you just watch it you just like look at it and it is it is a beautiful track yeah for the lights i get to say i did the first lighting pass on it like a really rough lighting pass and then um the lighting team took over and made it look really good because i'm no lighting artists and i'm kind of bad with lights as you can see you know this is like look at this i did light um so um yeah usually more professional people are doing this shout out to chris campbell and his team yeah it's kind of hard to light the
- 00:55:17
upper area because you know all my lights on the floor need a floor but actually where is isn't that working oops so this is how the railing looks with the light i think it's pretty cool when you drive see you you get more sense of speed oh yeah those lights
- 00:56:05
really does it i forget what i said about no railing that is that is very yeah it looks really cool um but you know setting up light is it takes a lot of time actually because also i have now my lights bleeding through the road which can be also fixed but it takes time like i said so so i won't do that but yeah i will just add a few more of them of them because it looks nice why not awesome lighting is done
- 00:57:44
not quite look at that not bad for an hour well actually it was more like 45 minutes because i derailed you but yeah it's pretty good nice okay can we drive it the last time yeah drive it in first person we haven't seen it in first person yet i cannot go up there i'm a really bad driver in first person don't expect me to make oh that's like
- 00:58:33
yourself short you're a bad driver period those railings do so much yeah right good call on the railings oh my god no no no no no no no no
- 00:59:24
aren't you ruined fire fire somebody's on fire okay and thus ended the story of martin mills uh no that's that's good um before we go you uh you wanna sit on the racetrack uh one of the racetracks i made like almost a decade ago star citizen yeah hold on let me uh let me do this i've never i should maybe i've figured out how to do this before all right so i'm gonna switch back to yes and i'm gonna do this over here and then i'm gonna screen share with you let's see if this works i'll optimize for video clip so that you can see it uh do you see my screen share now i do all right hold on
- 01:00:12
and then if i do this hold on this play this is really old it's said that the test of a man's courage is how he performs in the face of danger to meet these challenges see i made like a hologram racetrack oh nicer please don't judge these please don't judge the voiceover if that includes yourself well robot industries is proud to bring to you the grey cat 6000 su-x covered from head to toe with a bunch of
- 01:01:02
crap you could find anywhere else but won't the great cat6000su x is a modern-day testament to the virtues of excess first and foremost every 6 000 su x comes with an automated drive all right we're not going to watch the whole thing but yeah but that that but it's amazing yeah very very vertical uh very vertical and stuff like that yeah that's that was that was one of the things i did way back when uh that's what you wanted me to do right to recreate your don't just i just wanted a little bit a little bit of that class a little bit of the classic disc like i said it is literally where i got my start with star citizen so all right martin your first seo how you feel man i'm good i'm good that was fun you feel like you want to come back at some point if i get another invitation oh yeah yeah
- 01:01:52
yeah yeah yeah you were you you were willing to put up with my crazy dumb some crap that that that that that'll always get you that'll always get you invited back um all right everybody that's it for uh this week's uh star citizen live uh game dev star cart racing uh that is martin mills uh environment artist two from the eu sandbox two team lots of twos in his in his his portfolio there um be sure you check out uh uh inside star citizen from last week uh with the actual uh buggy track race uh race track that's going into the uh uh to the quarter three patch this year um and then uh be sure to check out yesterday's isc uh with with our our showdowns our sprint showdown uh lots of updates uh stuff
- 01:02:40
ahead of uh ship showdown don't forget ship showdown 29 52 starts this monday it's your chance to vote and determine the best of the best of all ships and vehicles currently flyable or drivable and star citizen for a chance to to award them some fancy new paints and those paints get cooler and more interesting every single year so so think hard before you want to throw something like that away on a meme thing that's just your uncle disco you're telling you maybe maybe you want to really vote for the ones you really want this year uh and then come on back to inside star citizen uh next week where we're talking um uh new stuff for the from the mission feature team that come in in the next patch uh changes to prisons and and and changes to correa oh correa one of the oldest locations in
- 01:03:28
the persistent universe is getting some some uh fancy new stuff so check that out it's an all mission feature team special next week and then i can't remember what star citizen is uh or in star citizen live is next week so just check the uh twisk uh on monday and uh if you like dungeons and dragons uh in about like three hours i'm playing dungeons and dragons with star citizen streamers uh dj knight and bad news baron and smashley uh check that out i i don't know what channel it's on but uh check twitter check i think it's on my twitter uh if you if you want to watch me hang out hopefully i'll i won't have to wear sunglasses by then i'm going to try to run back to the office and see if i can find my glasses before that uh but yeah that's it that's all the stuff i have yeah that's all the stuff i have see you
- 01:04:17
later everybody take care bye oh that's the wrong thing i should really like write down the stuff that i need to say at the end of the show so i don't have to like remember it that'd be like a professional thing to do but again i am not a professional i am a clown yeah it was professional enough i kissed so how was it was it okay you were great man yes the mic is still alive they can still hear us
Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

