Subliminal
Patch Trailer

Star Citizen: 2016 Gamescom Alpha 3.0 Demo (High Quality)

20 August 201600:51:57779 linesWatch on YouTube ↗

Transcript — every row opens the video at that moment

  1. 00:00:06

    [Music] hey you already saw this although he's been eating Benny's noodles it looks like down there oh right looks like we've got uh little video someone sent us a video message so let's go see what that is hey how are you miles eart friend over Crusader said you'd been building quite a rep I run a mod of security outfit and I'm always on the lookout for capable people who don't rattle if you're interested in picking up some extra work we should talk I'll

  2. 00:00:54

    send my details okay uh so looks like we got a new Mission possible security job uh so we'd have to go to lki to find out about it so let's go over to our mission manager all right possible security job there you go so travel lki to meet with Miles ecart all right so let's accept that and uh let's uh head out to the the pad for this Mission we're going to do sort of a Mini multi-row Mission so we have Chris over here who is uh going to partner Glenn and uh be the pilot to uh Glenn's all performing Action

  3. 00:01:47

    Hero and you guys obviously you guys know Alice alisar fairly well uh with its various shops and locations Oar ship deck please press the screen to continue why fly when youu Star [ __ ] a crusader industry Genesis star and luckily Glenn slept in his space suit so he doesn't need to get [Applause] chain all right here we go little Chris there waiting for us on the landing

  4. 00:02:38

    pad hello hey let wave to him there you go hey so there you are we switch between Chris and all right okay guys uh back to uh there we go and let's let's get in our freelancer so we thought it's about time to do a demo using a freelancer wow that door didn't work before or something yep wow all right come on there you go all right okay let's get in our co-pilot

  5. 00:03:33

    seat and look over there you go okay let's uh okay let's uh let's just head out landing gear up Chris look uh look over

  6. 00:04:21

    Chris all right I'm back SP okay all right let's go back and let's uh switch from our radar to uh star map so this is uh this is an early working this is an early working uh progress and it'll be obviously much further along by the end of the year uh but you know you know the star map on on the uh the web and uh the capabilities and uh visual qualities will be the same here but this is obviously the standard system and when we're navigating around in such a large area you know you can't really have a th000 nav markers and so you're going to use your map for that um you know obviously we're by Crusader and if we zoom into Crusader and then zoom in further we can sort of see the moons and the different stations so you'll be able

  7. 00:05:09

    to do all that so let's uh let's pull out a little bit and it's going to be much snazzier and better than this is sort of our work program we'll we'll uh and you know if we pull out a little sorry pull out a little bit uh Chris so and then micr Tech is where you'll see Hurston AR Corp and if you know the the web map you'll sort of know Stanton but let's go to Del Delmar which is where leski is uh set and base so uh let's activate Quantum travel double click on that so here we are just uh this is the upper

  8. 00:06:06

    orbit station uh outside uh dmar which which is a uh sort of Rocky small planetoid uh and lki I bought it is a well originally it was an AB abandoned mining uh town uh facility and it was sort of taken over by uh the People's Alliance which were a group of sort of uh anti-e uh kind of uh polit political activists during The Messer area um and so since then it sort of evolved into a a place free from sort of the the boot of the uee so to speak and if you kind of you know as long as you don't hurt someone else you can do whatever you want so it's uh you know think of it a bit my like Maz Eisley perhaps in terms

  9. 00:06:55

    of being a bit of a den of um of villainy and scum so we'll just get a bit closer to robit stuff and uh so in 3.0 and we're demonstrating every planet every Moon uh will be fully done rendered physicalized you can land on any part of them walk all the way around it if you want if you've got um months to do that cuz they're quite large uh Delmar here is about 2,000 uh kilm in diameter and you can actually see if you look at the curvature so we don't have any uh clip range or drawer range so when you see something in the distance on the planet uh the horizon line is the actual real horizon line uh so the guys in Frankfurt that are doing this the engine team

  10. 00:07:44

    uh so there there's uh they're they're they're pretty genius uh so you know Marco Keta and Caron ventel are sort of the leads of that and a lot of this is all baby so as we you know as we slowly pull down we'll start to uh enter the atmosphere um and as we sort of start to enter the atmosphere you sort of see the atmospheric head come in and SC and also uh and then and as we get down into the

  11. 00:08:37

    atmosphere it switches to a more atmospheric flight model so there is drag there is some uh small amount of sort of lift uh sort of aerodynamic modeling so if you have a ship like the Gladius you'll fly better than something like the Aurora um so here we are anywhere on uh delmare we could land get out and walk um uh so as we fly down here perhaps uh Chris we could demonstrate and just land and get out somewhere wherever you want um hey Jed you want to go back to the

  12. 00:09:30

    front view for a bit yeah perfect and then maybe do picture and picture yep there we go so there you are Glenn's opening up the back Chris is spring is down and then let's go to uh uh Glenn's view Jared is perfect there we go there we go and like put out all right who this is going to be a

  13. 00:10:40

    challenge see we did land everywhere Let's see we can you jump up I don't know if we'll be able to do it let's see jump jump uh all right okay Chris is going to have to uh land somewhere we can he'll move a little bit so we can get in all right uh uh no no n

  14. 00:11:30

    I'm not sure'll we able to make that let's see if you can hey okay all right okay well that was unscripted adventure for you uh let's get back uh and like head let's take off and head into land at lki so Le leki is uh like I said it's a sort of free town uh and as long as you sort of respect their loose laws there everything's okay but they're not fond of uh uee folks there you want to go exterior there Swit it

  15. 00:12:29

    Swit it Jared no point of view point of view pilot Jared okay all right so now we can either request or cancel a landing we wanted to but we're going to request a landing um from uh the lki control tower there Min is the character here pign okay so he's assigned the landing pad for us and that's kind of how in uh 2.0 we're going to have landing and the various different things cuz we're going to have to control traffic in and out and so you'll get a landing pad you'll land and then you'll have a certain amount of time to get out of your ship and then the ship gets taken away to a hanger and then the landing pad's available for someone else to land and the same happens for exting uh and uh if you take too long then the screen will

  16. 00:13:18

    fade to black and you'll be there in the airlock uh just so no one can sort of sit on the landing pad forever and prevent other ANS from Landing um all right so let's uh head down you want to flip these sh there you go perfect awesome so like one of the big things is we went from mosar I think we traveled about a million kilometers to delmare now we've flown over the surface coming here to leki uh and you know the goal with Star Citizen is to have a very structured but beautiful and tactile World in universe so here we are we've just trapped down and we've arrived we've arrived at leevi um so let's uh let's go head in to

  17. 00:14:08

    lki to look for miles eart all right and we're going to have Chris fly out and we're going to show you something here in a bit which is uh kind of fun but also shows the other big thing that I think is really important with Star Citizen is we are absolutely a multiplayer game so you and your friends can adventure around in a huge universe and I and for me I think that's really important um especially when you you know try to have a a a a big detailed World otherwise it gets a bit lonely so here you are uh you know people's

  18. 00:14:56

    allance respect local authorities peace wins every time so definitely aging space if he's here so let's head through the airlock uh into well you got to get in a lift now we're

  19. 00:15:43

    going to go down so here's an example of the item 2.0 so everything has it in a thought when you interact with so we just call the elevator and something to note in the elevators that we have um in both left actually they're in gack 2o is the real elevator so there's a whole elevator system that calls them they move around in the um physical space okay let's go the lobby and uh so let's walk out so here's the area the lobby is basically these are lists from the four Landing areas you can come to welcome to Levi uh so you can sort of see the the feel the character the you know the the grounding that we want in the world in the

  20. 00:16:30

    universe um you know here's a statue uh remember Anthony T Tanaka who was this kid that was uh killed by messan forces back in the mess area and he's a sort of symbol of defiance against the uee and therefore it's quite you know it's a it's a statue they've had here to sort of symbolize their Defiance against the uee um and if we look out the window here so we can see there you are that's the leki that we came in throughout and in fact look who's looking in at us it's it's Chris oh and look we can zoom in and look there's who's there Glenn you want to wave there you go so uh so there's a lot of work that's gone into the tech to allow us to do

  21. 00:17:19

    this kind of detail at the same time multiplayer at this resolution in and out anyway it's it's it's difficult so uh so here it in all our sort of landing locations throughout um Stanton and the rest of the Pu so there would be somewhere like we would go there to get our ship repaired um the way that we're going to have determine which area you would sort of respawn on essentially uh would be whenever you land at a landing location you can go so here's a residential area and you can pay some money some credits to you know basically get your room like an easy Hab on Port alisar and then when you sleep in the bed that sort of says okay that's your checkpoint that you so then if I was flying out in space and I got killed I'd wake up in the hospital here in leki as opposed to waking up in Port alisar and that's how you would sort of put your

  22. 00:18:06

    markers around as you go around so let's call the elevator here I think we did right GL yeah so this is an example I know you guys probably said oh Chris is just saying that the elevators here are like move around properly but no they really do and some of them are slow like real life elevators like this one um but uh so we'll sit here and we'll do go down Chris is going to show off but we're also going to take a look if we look at Chris's view as he's looking around you can actually see the elevator moving right so there you are you see the elevator moving everything everything here in leevi is it's it's it's the same as our ships we build it there's no cheating there's no teleporting to different areas it's all physically correct elevators physically

  23. 00:18:53

    moved so we'll uh so we'll get out here um the grand butter and if we actually look at Chris's view we can sort of see through his so yeah here we are again and Chris is uh somewhere here he's coming around there you go which is this is basically elevator we came down and there he is so and again you can sort of see all the way in and you can see the grand B and you can sort of see us the player right there waving Okay so so Glenn let's turn around because we're going to go down to the Grand B Bazaar cuz that's uh where we're going to have to meet mes so head in let's go let's go down uh all right so here we go uh into the grand B Bazar so here here we are in the grand B

  24. 00:20:03

    Bazaar and we look out so like all the landing locations that we're going to have in Star Citizen and this will be true with in 3.02 is that they'll be selling different things uh so you'll come to say lki to buy things you can't buy in other places and go to arore for this you know buy things you can get there that you can't get elsewhere uh so you know here would be probably more counterculture stuff uh kind of like slightly you know illegal modster weapons or stuff that you know you wouldn't normally get in sort of the authorized dealers uh and uh so this is the sort of bizar Market Gordies in there would be where we would go and get armor and uh that kind of stuff and there are various different shops and stores around here and this whole area you are a person of good taste I

  25. 00:20:54

    can tell so we'll keep going we don't so the the the proper subsumption isn't in here yet but with that in we'll see people moving around doing things coming and going have a lot more life but the idea is to make all the locations that you go depending on what their sort of population uh would make sense are alive have people doing things friends uh you know carrying on their own little conversations moving around so you sort of feel like it's a living world whether there's you know 50 other players there or there's just you um so let's just head up here we're going to find uh Cafe muan uh which is uh where miles eart is uh hanging out here we go and there go looks like

  26. 00:21:58

    there's miles there in the corner glad you can make it grab a seat all right sorry for the local don't look like much but the homemade stuff has some kick anyway a job came in late last night some idiot holler cut through lowex space got his crew vented company needs to retrieve the ship's blackbox to claim insurance on the lost cargo should be a romper job get in get out all my people are tied up with bigger Ops so I figured I could use this as a

  27. 00:22:47

    chance to make a new friend I'll send the details let me know if you're interested so uh we could either accept the decline but we're going to check the details first so let's pull it up there's the log so the mission that we can take is the dunder Sunbeam 4 which is a star Farah it's attacked by Outlaws yesterday crew and cargo presumed lost uh unfortunately the pilot deviated from intended path into a monitor space and it'll conceed the tempt to shave time off their route that means Dunder shipping needs the Black Box data retrieve from the wreck in order to be

  28. 00:23:34

    reimbursed by insurance company for the last cargo so the deliverables the blackbox data from the Dundon Sunbeam 4 and we'll be paid 3,000 credits for that so uh sounds like a mission we can take so let's do that okay there you let's accept great here's the tracking address for the ship let me know once you have the blackbox data okay we have a new objective retrieve the black box so uh let's head back out to uh uh the the landing area and uh meet Chris up and let's go look for black box

  29. 00:24:29

    and yeah we're we're kind of sort of speed running through lki here but there's a lot of other areas out here there's a whole ventilation saf system that goes the back and there's sort of catacombs and tunnels and lki and some of them won't be monitored so you could perhaps um get attacked there's a hospital where you would wake up if you um died in space uh like I said there's uh conscientious objects over there with the various different things that you could buy so there's a lot of different shop and things that you can do as you move around uh in leki or the other Landing areas all right so let's just head up to the lobby and then

  30. 00:25:30

    there there's Chris Faithfully waiting for us outside and head up to hang a tree right there we go and as we're coming

  31. 00:26:53

    here Chris is coming down to get us a little quick oh look at that land brilliant all right let's uh let's just check uh let's check our mission uh make sure we got everything sorted out here on the the mission scheduler so okay so we're uh locate the starre right tra the back box okay cool hey Chris where you you you didn't get us you you left us there we went forward launch sequence complete all

  32. 00:27:43

    right we're just showing that isn't on Rails at all okay all right so uh let's get the backup and uh since we're going to be heading into unmonitored face uh Glen's going to get in our back turret uh to make sure that uh in case we get attacked we'll have all hands on deck uh Jared remember we don't want to have the second monitor down there there you go thank you we'll switch to it later um okay so we'll pull out here and so you saw in pupil a planet but this is all real time live while we're flying around we've just went to this incredibly detailed location it's all coming

  33. 00:28:30

    in uh so as we are now okay let's do the picture and picture that we lose that we didn't have doesn't matter picture and picture Jared picture and picture go there we right so we'll we'll start to head up and once we've cleared the atmosphere uh which you'll see on Chris's screen uh we'll be able to pum drive and you can see in the distance where leki is with the four different landing pads the various sort of mining towers and again like I said this is all seamless we're streaming in we're streaming out we're not there's no loading screens there's no nothing so we just heading through the atmosphere now again you can sort of see the the scale and scope of the worlds we

  34. 00:29:19

    have it's not small spheres and there's no clip ranges and drawers is uh so in terms of size and quality we're really very happy with it so uh let's see we cleared the atmosphere now so yeah let's give it a few more as we just get out we pull away now more into space and uh okay let's uh Quantum Tri to the location we have for the staff era so locations one of the Moon around delar so small asteroid field here and that's the last known location that we're heading towards right now oops a couple of

  35. 00:30:43

    pirates so I guess it's time for Glen to earn his uh his stripes in the turret that's a nice shooting okay one more all right come on you go Glen uh Chris you going to take all the glory You' got it now Glen shoot it what's

  36. 00:31:45

    that come on guys all right missile all right okay who said the freelance didn't kick some ass uh and by the way I don't know if you've noticed it but the music's been sort of changing dynamically as we've been playing so uh you're actually listening to the first version of our sort of music logic system that fades in and out and depends on what's Happening um so I think we may debut that in Star Marine the 2.6 patch but it'll definitely be 3.0 um so here we are we're coming uh towards the star era which looks like it's uh not come off very

  37. 00:32:38

    well all right okay so let's get in the back and uh Glenn's going to open the back door here we go and so one of the other you know great things about Star Citizen You' be walking around a space station walk out get in a space ship fly a million kilomet uh land on a planet get out get a mission get back in your ship fly to an asteroid uh little belt around the moon and come across the space track all seamlessly all the rest stuff going from one one sort of operation on for FPS Eva space fly um so it looks like uh the there's been

  38. 00:33:29

    full decompression and it's vented inside uh you want to yeah and if we look at yeah you can see we can see uh through the dark there you go you can see little Glenn outside let's start eving uh there we go we follow him okay back to Glenn and let's uh let's look for a way in uh to the star far wow some pretty catastrophic damage all right let's let's look back

  39. 00:34:20

    and see there there's Chris waiting for us oh looks like we can get in this way so let's head in here that's so it looks why the crew member

  40. 00:35:24

    that um unfortunately did do2 well okay let's let just push him out of the way a bit let's head on let's try to find the the uh the Captain's Room so we can uh download the block box and so of those of you that have a star far have hung out around on Star you'll appreciate that it's a so you know not a small ship so we're just moving around here see another crew member that had an untimely divide just demise it's actually uh that heads the scan version of uh Kyle who's one of our it guys in the UK office so why don't you give k a bump sorry

  41. 00:36:18

    Kyle all right let's let's head in right okay we're downloading the uh Black Box po download complete so there we are objective complete we retrieve the Black Box we just made 3,000 credits uh mission's now complete um the possible security job we had and uh we've just now got a video message coming in so let's uh let's listen to that

  42. 00:37:14

    clad got the blackbox data and verified it I'll send it off great job you know I'm just going to throw this out but I ended up talking to a couple contacts of mine turns out the pack that hit that ship were squatting in an old facility on that nearby Moon I'm just talking here but it's not crazy to think that they're keeping the cargo there these Outlaws are scum so it's not like anyone will miss them the company's going to claim the insurance so it wouldn't technically be stealing if you happen to head on down and take it again I'm not saying anything here I'm just going to send along location on that Moon and do what you

  43. 00:38:09

    want so we have a new uh additional message reclaim stol and cargo if we want to take it so we can like pull up our mission uh thing and uh I think why the hell not what do you guys you want us to go to the find stolen cargo all right okay let's let's do it glad there we go all right okay uh all right well let's uh let's find a way out of the stuff era here e

  44. 00:39:53

    that heavy armor takes a fair amount of damage all right finally all right okay let down here we're in the kaga hold to the star Fara push him

  45. 00:40:40

    away push ah so I think you guys know about the Drake dragonfly then obviously all right there we go all right so let's head back to the STA era I mean sorry the

  46. 00:41:30

    freelancer um but yeah so the yeah I probably don't need to introduce it with the dragonfly uh you know we I think announced and sold a few months ago uh but it's our you our first sort of space motorbike or space hog if you want to call it and it has a dual purpose because it also have it has whole gra LV system so when you're on a planetary surface you're like a you know L speeder um uh so which is pretty pretty cool you never know that may be something that happens here in this demo there you are and there uh little Chris is there waiting for us

  47. 00:42:19

    patiently in the freelancer can you look down look around or something yeah all right let's kind of bring it in here we go slowly so we don't necessarily your your dragonfly will just about fit in a freelancer but probably want a slightly bigger ship to fit him in than than this but yeah let's bring him in there we oh there he

  48. 00:43:15

    is so let's lock up the back door what's that that works yeah I know that actually did that that that gra a graphical bug and that's actually something we haven't seen in all our playthroughs in the moment but occasionally when you take a a vehicle spaceship from inside a local grid of another spaceship out to the spa big Global space grid into the local grid of another one that's a degree of difficulty 11 all right so we're going to head to the Moon to look for this pirate base I do picture and picture

  49. 00:44:41

    Jared all right going to get on our space uh we're to get on the dragonfly all right okay getting these things in and out out of each other isn't always using things so let's see what happens charge compl you're decoupled oh okay now you can couple you're going to okay let's couple and go into grab left mode right hang on who's that

  50. 00:45:35

    this let's do some firing so here we are so you get a first person view if you all right Chris you should help out with the other dragon fly so we want to cut you Jared you want to cut to Gregor and his dragonfly let uh player three Jared there you go so this is Gregor here playing the the black he's flying a

  51. 00:46:25

    black dragon fly oh he got killed all right player one now uh back to player two sorry player two player two there you go perfect player two red one Jared red one all right so let's head to the pirate base see where the Rover is the is the r still getting away from us oh there it is so go to player for Jared okay back to player two actually all right let's go after it go first person view uh first person

  52. 00:47:31

    view Melissa there you go you why you raming into the things go first person view first person so you know where you're going but you're ramming into the thing all go around to yeah me I guess the all right this is the P of VI holy h

  53. 00:49:11

    you're out of ammo Chris you may have to land and help out here all right well I guess I guess that's one way to get rid of pirates okay so let's see what they were hiding here on their base okay here we go all right big Betty's crate as see he says and uh all right let's take uh so again here's sort of a example of the

  54. 00:49:59

    inner thought so let's pick it up there we go so little grabby hands action so you'll be able to move and take things around as uh as I've mentioned before so let's take him out uh you want to land uh land the freelance and let start loading up the the cargo Glenn walks very slow he doesn't want to drop the Box all right look at that right come out the back there let's just put the box down at the base here

  55. 00:50:48

    to Chris can go get it all right all right hang on we got an incoming video message let's check that out what's that dud Chris should come out and get the box got SI so find anything good if you don't mind I'll just have a look myself that doesn't sound very good don't know about that uh what you reing guys UPS to Daisy looks like we got double crossed

  56. 00:51:38

    damn it and that's the end of the demo

Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

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