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Star Citizen: Reverse the Verse LIVE - Touring the Phoenix

28 September 201801:03:571,418 linesWatch on YouTube ↗

Transcript — every row opens the video at that moment

  1. 00:00:00

    oh here we go hi everybody welcome to reverse the verse live constellation Phoenix edition I'm your host Content Manager for global video production Jared Huckaby and we've got a what I think is a fun show for you today yeah it's a little different where we're playing with the format again you know if you watch our shows regularly you know one of my frequent phrases is the only constant game development has changed we are constantly trying new things with our with our shows as well as our development and this year this year this week we're taking elements of some old ship shapes and we're working them into our TV this week with a live in engine preview of the constellation

  2. 00:00:50

    Phoenix coming in just a few moments before we get to that I do want to introduce our guests today sitting immediately to my right who are you and what do you do for stars and my name is Stephen Hosmer and I am a systems designer at the LA studio and I work on spaceships what are some of the spaceships she worked out before before I worked on the Aquila the Aurora Aquila I throw me on this show and throwing it I do it's Aquila Aquila Aquila really a koala or a K'Ehleyr whatever fight me who knows I don't speak Greek or whatever all right so so you worked you worked on Europe you worked on the Aquila what else the Aurora the cyclone a lot of things I think I pitched in on

  3. 00:01:41

    the caterpillar because it was a big ship yeah okay and also joining us live from our studio in Austin Texas as Josh Koons Josh how you doing man I'm doing good how are you guys doing over there in LA you know it's LA it's like 75 degrees it's nice and breezy and it's wonderful everybody knows it's always 75 degrees over there pretty much Josh know we like to assume that every show is somebody's first show so why don't you tell the folks who are watching who you are and what you do for starts isn't well my name is Josh Kunz as previously mentioned I am in Texas in the city of Austin I am a 3d modeler my focus is on ships and what are some of the ships that you've worked out of the past let's see we've got we've got the Delta busting

  4. 00:02:31

    Delta yeah that was my intro ship the constellation base exterior the Andromeda also the did a little Christmas tag-team action on the gents couch and then my first baby ship that's my baby was the Cutlass black and now I'm on the Phoenix the Phoenix now the Phoenix a variant of the constellation Andromeda makes sense that since you were so diligently on the Andromeda that you would take on the the Phoenix yeah exactly so today we are touring the Phoenix out you know folks who who are familiar with our broadcasts know that we have a shipshape program where we cover a lot of these things with them

  5. 00:03:19

    with interviews and stuff like this we're gonna try to we're gonna try to do all of our Phoenix stuff here in our TV this week and with the virtue of a live tour so I understand that you have the engine fired up for us Josh I do and it's well ready here we go it's gotten swisher seen there there you go so this is the inside of the constellation Phoenix in engine right now I do want to folks who follow our public roadmap will note that there's still some tasks left on the Phoenix some of those tasks are getting it fully implemented in the in the game client in fly and Flight Readiness stuff like that so so all that is still going on we are operating with what is essentially final art I understand is it final art Josh or there's still a couple things that we're tweaking art has never finished it's

  6. 00:04:08

    only published as a one of my great teachers taught me yeah it's it's it's very close to final there's some some tweaks here and there we're going to run the bug gauntlet here pretty soon now that does give me a little bit of time to add a couple extra features here and there that if I ran at a time on certain things I need to polish up right that's that's the time when I get it in so where are we right now what part of the ship is this right now we were looking at walking in from the next section of the Phoenix this is what you're presented with we've got your four yay if you will so so the front portion of the Phoenix the cockpit portion is is standard for most Phoenix's constellations rather yes kela has its own in you so the ship in

  7. 00:05:00

    initial planning was called as going to be the most amount of work to do as a variant the neck nose tail sections are essentially a reuse from the previous base version and a previous variants but the body on the Phoenix had to be in sight now absolutely completely redone are there any before we get there this speaking about the the bridge section are there any like palate changes is it the same coloring and styling as the Andromeda or is it is it is the library different for the Phoenix so the the Phoenix material itself is propagated through the entire ship so everything on the interior and exterior is tailored towards the Phoenix palate edges so the

  8. 00:05:50

    geometry is the same in the forward cockpit section but it was a look technically yes okay yes it is it is the same so looking at this right now as we get started the first thing we noticed is that amazing sigil that you have on the wall what's going on there so that just kind of came out after a while I noticed I mean I get a ship it's called a Phoenix and then I learned this ship constellation Phoenix there actually is a constellation Phoenix so did a little bit of research the little orange lights out there you see is actually the constellation Phoenix and then I wanted to do like kind of like a you know front car hood emblem type thing for this ship since

  9. 00:06:40

    it's a little bit more high-dollar polished type ship so I did a little concept for the logo and then it just started finding its way into everything so that's like a projector shooting the image onto the wall which has some some effects to it so yes this is your front for you in here that you walk into we're already eating questions about the wood folks have noticed that you know there's been a previously built version of the Phoenix in hangars for some time now since 2014 I think it's been there for for quite a while but the wood is definitely different it's a darker richer wood no I

  10. 00:07:29

    knew you had it you had a mission in mind looking for the wood in this ship once you tell us what that was yeah that would I had a word for it it's called is it let me take a look at it Mike I talked about apartment home rental would like it's like the base it was like the most amazing apartment screaming luxury apartment home well I give you Google wood floor like that's the first one and most common when it's going to come up and common is not good for you know a luxury ship we want something a little different a little more something that would be expensive to install and I want I wanted to get away from that that base light brown colored I literally just bought flooring

  11. 00:08:20

    for my own home and that color is the cheapest wood on the place color for the older one yes yeah so yeah I've been doing a lot of research actually in real life about wood and the cost of its the finishes on it and what adds to value and the more the more rustic and hand like hand touched it is the way more expensive so like actually reclaimed recycled like shiplap wood is really really really expensive and then you get into the actual wood type and that wood if it's a rare hardwood is like super super super expensive so so you're basically saying that you you

  12. 00:09:11

    modeled the wood and the ship after the most expensive wood that you could find on the forums I actually had people sending me like links and wood types that were really rare usually because they're endangered species of tree and some of them just didn't look they didn't look good if they were cut you know what I mean but yeah I get a lot of suggestions online as some some of our viewers know I'm on the forums quite a bit I'd like to see what everybody's saying so we've spent we've spent a number a amount of time here in the flame in the house in the fillet before

  13. 00:10:00

    we can move on so now once you get up to here to the main level here we have two features that weren't present on the other one and that is the first guest bedroom and the second guest bedroom and we'll just scoot on in over here remember this is fully set up in the game so the doors aren't full yet at the moment as they are in floating mode I'm currently previewing just straight up in the editor that one I work in to make changes and we have our guest bedroom number one these are going to be a little bit more simple than the master bedroom because we can't have the master bedroom out doing or the we can have the guest bedrooms out doing the master the master

  14. 00:10:47

    bedroom just has to be the best but you do get your own fish tank you get your own fish tank and I noticed that the TV screen above the bed oh yeah it was chat which has the Phoenix local I actually hadn't seen that yet I'll get you a better view of that here in a minute when we get into the other sections that's guest spot number one when we go to the next bedroom I want to I want to talk about the sheets because you know there's a lot of review gates there's a lot of Reba gates we you know as the ship makes progress you know we have to check in with Chris and make sure that we're going in the right direction I remember a number of those review gates where the discussions of the linens in the Phoenix came up yeah so when we were doing I initially took a stab at doing

  15. 00:11:38

    the bedding and stuff and when it came down to like scheduling I couldn't get back into I like I had blood of ZBrush and I needed organic sculpting so we got a lot of help from the the props team when I came to some other stuff to pick up some of the other areas so I could concentrate just on the ship itself so the props team contributed the the linens and the bedspreads and a couple of other things that we shall see all right it's a two guest bedrooms right off the the main for a entrance no idea on the thread count though if someone wants to go in there and actually count

  16. 00:12:25

    the threads that that would actually be kind of fun we're now approaching the lounge area on the side seating area now when we first started talking about redoing the Phoenix from the first time it had been done in 2014 one of the influences you mentioned was Air Force One and I yes Air Force one luxury airliners yachts luxury trains we referenced a lot most have a side split going down the side anybody like European train style mm-hmm you've seen Harry Potter that kind of thing I push that as much

  17. 00:13:14

    as I could there are some things that kind of push the design where you see this column over here there is actually on the inside this is the housing for the struts the hydraulic struts for the lowering of the cargo bays so that the four pillars in this room like have to be there and then the design went around that so this would be your your lounging area space flight you want to cruise around and just check out space this is where you'd be we've got more of a communal to seating arrangement here props team also with some nice fabric

  18. 00:14:06

    texture contributions here on this chair just like the linens I remember a lot of conversations about the chairs oh yeah Vasanta it's not just you know it's it's what would our side chairs be like and then what would our side chairs for the Phoenix be like yes and you know that brought up a lot of unique questions about style differences because RSI has its style and it star is integrity it's not a luxury style so outside of Phoenix outside of the Phoenix yes so it's kind of like I kind of considered it you take a lower end car company and then they would do like maybe and you know the Eddie Bauer edition or whatever okay and

  19. 00:14:55

    then I had to I approached it kind of like that so in here this is your main party area I called the party area you have your full bar over here you have your conference table room also where the piano would be main compartment plenty space for all your partygoers under your voice new space well I'll go look look in here yeah one of the questions that came up in the in the spectrum thread was whether radagast which is a whiskey for the Chairman's club could actually be found in the bar here it is and there

  20. 00:15:44

    are I counted last night six bottles there's six bottles can be taken against a look oh yeah well I'd never noticed the frosted glass on the refrigerator down beneath oh yeah nice I like the frosted glass material yeah we've got we've got ready guess you've got it oh yeah we have you've got a fully stocked bar I'll just put a few keys all right would you would you say this ball is a this bar is baller Josh I think it might be beyond that josh has a a standing

  21. 00:16:34

    directive to say to not say the word baller I'm sure I I'm trying not to say it so trying to use more refined words so we might tempt him from here to there what about behind the bar like if you just pivoted all right Henry what do we see back there so yeah during production all this stuff started getting really tight because I wanted a really big open space here so the bar I had to like make sure my metrics are good i cross-checked everything so that AI pathing would work back here you know Hosmer are these cabinets and everything that are underneath are they going to be operate operate able we would be able to open them they are currently not openal I think in the future we can make them

  22. 00:17:22

    open Abul if they're right now therefore just there's something we want to access behind there that dishwasher it is absolutely a dish was the first ship of the dishwasher in it I think the original Phoenix actually had a dishwasher in it and I think it just stuck in my head like I was like it has a dishwasher so fancy house where what can you tell us about the dish watching minigame the dishwashing minigame is definitely something you pawn off on your servants and you don't do yourself there is no dishwashing minigame all right now you tease that I noticed we still have the moonroof I call it the galaxy roof Oh art is a car term and you're gonna be looking at a lot more than just a moon I

  23. 00:18:09

    mean you can look at moons if you want but I mean you could you got a bigger view galaxy roof uuuuuu dropped the piano in conversation just a few minutes just catalyzed now the piano I understand yeah this would be a good time to say that I yes in addition to work on the constellation Phoenix we've begun work on the Hartwell set Hartwell Sentinel 88 G if I remember correctly Hardwell music Sentinel 88 G and where would that go in the ship so that is a setup item so you can either have the conference table or your piano depending on I guess your preference if you wanna

  24. 00:18:58

    have more meetings you can have that if you want to have more parties you can have you can have the piano I think are you are we set up to show us the piano I could load it in I was just currently doing a pass on some budget some tech look for the for the keys so perhaps yeah let's try it at the end of this then so if you're if you're in game what you have to do to get to the piano is you're basically gonna bring up your mobile glass and you can change your loadout through the VMA and you'll be able to switch out the conference table and the piano just like you would a weapon on the ship there's a good turn remind folks that not everybody who owns a Phoenix owns the piano the piano was a early pledge item when the Phoenix was first introduced in

  25. 00:19:46

    2014 so folks who bought it in the original concept promotion it came with it automatically it was also sold individually so there are actually people in the game who owned the piano and don't own the Phoenix at which point I believe our intention is to allow you to use that in hangars yes this stuff like that when that comes in ask for whether we will bring the piano back as its own item to buy or to pillage for in the future that is still TBA let us know what you think on spectrum but no decision has been made in that regard yet alright so what do we got next so now bringing the fishtank back over from the original one so I think I think somebody on the forum actually recommended this fish tanks usually have

  26. 00:20:36

    a shipwreck in them and this is a game about ships so I took the actual geo from the old constellation Phoenix really yeah like the mark 1 constellation Phoenix again their class let me see it grab the LEDs for it and made a little shipwreck out of it I did not know that there you can see our our improving glass shader refraction it changes pretty much every time I load up the editor but they still working on it I love it yeah you got a little get a little piece of history on your fish tank there's a really nice detail and then moving this way on your right you will

  27. 00:21:27

    see where the master bed quarters will be and around the other side of this fish tank is where the hot tub is located ok no notice thought that was closed and covered what do you do with this space from the hot tub is closing covered you dance on it if you want yeah what do you wanna do it's just space right now but it did some extra space for you to to you know have a party and you know if you want the hot tub you can open up the covers I do we have the ability to open up the covers in the Josh in the current what I'm in right now no okay but what's below right now is still just the placeholder we do have the props

  28. 00:22:15

    team picked up the hot tub after I took like a a single pass on it and they finished it up they did a fantastic job right now I'm working on a couple of metrics issues with it so I can get it to fit in here and I think they also remodeled the the cover and that was another one of the issues because it's animated I think we have we had a little bit of metric issue there but I have to just correct really quick we have a question from the live chat Hosmer what do you think of putting a prisoner in the hot tub and closing the doors I think can the hot tub back as a if you

  29. 00:23:04

    are you if you put someone in the lighting and then you close the doors it actually just chops their head off oh that's awesome but I mean like not actually but it would they would probably clip through we we look forward to you guys testing it yeah that's the testing that and telling us what it does and doesn't do it'd be cool if I pushed them down in there and you can actually drown them in the hot tub and work or you know like boil them you can turn the temp up don't get in the hot tub it's a trap okay yeah so what is this on the outside of that master bedroom you so for the master bedroom I think this was also a question about glass yeah about different types of glass this is you

  30. 00:23:53

    know you don't want people looking in so I wanted to do a frosted glass this is my first run at it for the master bedroom and you'll notice when I go inside that it is a it's not for us it from the other side so it's like two-way mirror laughs yes and this is the master bedroom quarters and you have a good clear view out that side that same glass techniques being used on the exterior windows they're perfectly clear from the inside but on the outside you've got appropriately limo tint maybe you have your your privacy is that being I think that is not being utilized for the 600 I too I think that the master bedroom it's at

  31. 00:24:41

    the bottom of the 600 i I think there they do have some frosted I think they have two or three frosted glass yeah materials in there for different purposes and I reference those just a smidge when I was doing mine and we'll go back out here to the front this is the back end quarter you'll notice the component storage space is located here here here and here the components that were originally located in the body on the previous ships yeah that you have access to there via control panel and then this is how you would get to the

  32. 00:25:27

    tail for its Archimedes for this one right yeah it comes default alchemy although you could of course you swap that out and use a Merlin if you prefer Merlin so with that said on the top end there's also the issue that came up in the beginning was on the other counties accessing Rovers yeah so this ship because it's not an open area cargo bay like on the other ones that presented us with a new thing that we needed to do which was if you drove in you wouldn't want to get out and then go over to the other elevator and come back

  33. 00:26:15

    in and I come all the way back up so we wanted an access point from directly the cargo bay to the main body room so and also if you need to get out in a hurry we have an access port here with a drop elevator this all opens up brings you down into the cargo bay which has about ten to fifteen percent more space in it so you can now walk fully around the rover front to back and side side it's got more width to it in space but it's not it's got less cargo space than the Andromeda because of height yeah because of the height it is it is longer and

  34. 00:27:04

    wider but because it's not the whole room there is a roof in here now the cargo space is this space and yeah I went more with down here it's it's more are so I down here you are a second yeah I I wouldn't spend the money to to polish our luxury cargo bay yeah I do we know what the new seu count is I believe it's about a DSU right now to change and of course I can fit either the Lynx Rover that this will eventually come with or can fit the Earth's or Rover since the metrics for the two of those are almost identical yep oh yes have you have you tried to fit a

  35. 00:27:54

    cyclone seconds probably too tall cyclone I believe should fit even the ones with the turrets or oh I haven't tried the one with the turret and the basement cyclone might fit yeah I think the base one would definitely fit okay we can't say I think definitely my thoughts my thoughts are definite all right we look forward to you trying to fit a cyclone in the bay and letting us know whether it works one of the questions in the chat divided which name is Josh we see all these amenities do we have a bathroom yes so the bathroom is going to be located in a familiar spot which is in the neck area as well the space in the

  36. 00:28:41

    room as more devoted towards uh think of it like a bar like a really nice bar that you go to the bathrooms not really in the middle of the party area you kind of have to walk around the corner up some down some stairs to go to the bathroom so the latrines are located in the neck there's always the holiday so they're actually not in the in the luxury portion there look at in the front portion bathrooms are in original locations okay somebody's in the chat is asking did we see a hatch on the floor of the master bedroom or was that just a God knows it there's no hatch speed up in here this one's fully floored into oh yeah

  37. 00:29:35

    when you lay down in here you should have a nice view of the cosmos as you're zipping by I can't wait to see this thing flying it at speed and just standing here and watching out the window won't be long now oh and another problem we had challenge yeah before the sizing we had we had to change the sizes a couple times so one of the problems was the missiles specifically the ones that are attached to the actual tail that fold in this way literally ended right here so the window in the white

  38. 00:30:25

    box they folded in and like you were just staring down the barrel of the missiles and that wasn't that wasn't cool so I had to change proportions up a little bit give them an inset so they're actually houses about right here at wall that doesn't change any gameplay effect it's not all the same capabilities yes yes he's changed the visual of them yeah they just got moved back a little bit it was a little menacing to walk into a room and you're just looking down the barrel of all these missiles just aim straight at your head while you're sleeping I mean I wouldn't want that alright Josh you got anything else Pacific to show us or should we get to the Q&A portion of things yeah we do Q&A I like Q&A know one of the questions that's come up in the chat a lot is is

  39. 00:31:14

    the sizing we you mentioned early on we started this tour Josh that you had to change the the center portion of the ship a little bit the the metrics to fit everything that you wanted to do we have the current measurements of the things is is it particularly larger than the Andromeda that folks are flowing right now it's not that much bigger it you know it's I think Josh might have the exact measurements but it's it's it's not significantly larger I wrote the math down for exactly it's on my notepad here somewhere but it was around I think I think it was 7% in width overall so multiplied by 2 so that's 14% a little bit wider and then the length I think

  40. 00:32:05

    was around 10 10% to me so just those small numbers gave us enough space to do what we what we were wanting to do because in the other one it was just a small and it was symmetrical when we went a symmetrical we needed a lot more room and we wanted to make it a eye friendly so the AI pathing had to have its space and the metrics had to be proper cool well of course you know we all get the actual measurements when you know it when they get measured out anything when the when the pledged page gets updated and then these lately ships into the game in the upcoming alpha 3.3 and I currently scheduled for October 10th the games that is correct so many

  41. 00:32:54

    events I call the game coming all right so now is the time the show where we take questions from you the live studio audience thank you keep calling in studio need that live non studio audience you can spin questions in one or two places either live in the twitch app or spectrum our communication platform at Roberts space industries comm you can do us a favour by privacy in your question with the word question in capital letters surrounded by brackets it just helps our community management team and pull them out from all the other conversation additionally we put up a thread up on spectrum a couple days ago to collect questions ahead of time for folks who couldn't be here live and it also has the virtue of letting people vote on which questions they wanted to see answered most so we do have some we do have some questions to get us started while those are coming in are off the bat Hosmer you've had it easy here you know what we're doing the vigils depth like like

  42. 00:33:42

    yeah these we know we know from previous experience that the quote that most of the questions that come in during these live Q&A are design related the first question off the top the most voted on question strangely enough the Phoenix Hole was originally the only model consolation that he could equip one size larger power plant presumably to power the point defense system and shields making it slightly more durable than the other models has this changed to be balanced in some other way so we can't reasonably size up a power plant anymore because the sizes have changed since we first initially the entire system is changing its 2014 system has changed yeah so in in or if we wanted to put a larger power plant in here there just wouldn't be any room so what we've done instead is we put in upgraded competition class power plants

  43. 00:34:32

    and what that basically means is what competition would you usually think of a competition power component it would be like a racing finally to finally tuned high-performance but then the high performance that you're getting is the trade-off is gonna be its durability so you know you're going to get more power out of the power plant but you're gonna have to replace it more often basically we've talked about this quite a bit and if you want the documentation on this I wouldn't recommend going to the shipyard series are articles available in Roberts based industries calm you've probably heard me say that quite a bit in recent weeks still good information their components have three basic tenants stats descriptors there's the size yeah there's the grade and and there's the the type and there's the type you know

  44. 00:35:22

    it it's size one through ten if I remember correctly I think there are up to ten but I don't think we actually would any of we've built a scale it's decadent allow it allows us to expand to the future you'll see the details there but then the grade is grades a through e you know as far as far as the quality with a being the highest grade component and E being the well I've got to get from point A to B you know whatever I got and then the type being the tuning you know there's a there's your civilian type then there's your military type and then there's your your with no and stealth on the competition and industrial yeah so one of the ways that we since the size system changed we can no longer effectively do a one larger power plant what what you're saying we've done is

  45. 00:36:09

    we've we've improved it from a civilian a type of power plant to the competition exactly so you'll get more bang for your buck oh yeah sorry it's still a it's one of those things as as ifcs 22.0 comes online and item item 2.0 continues to come out our backers will get more and more information about this system but we we detailed it all almost exactly a year ago you know the shipyard so they're in check that there is like a whole bunch of documentation we've like figured out all of the different sizes everything and they all have names and descriptions and we just don't have them all made yet so right so another one we mentioned the point defense system and that did it keep the point defense system that now through new language is called something

  46. 00:36:56

    a little different it's now called a remote turret yeah very more quickly it doesn't have the remote turret with the gun on the rear of the ship so originally when we started building the Phoenix we scheduled everything out Josh had to build all this stuff and we did not actually have the remote turret system in the game when we started building the Phoenix so when we planned it out we didn't plan to build it yet because we didn't have the system now that we actually have the system we probably we have to go back schedule some time to actually get that made so like when it really should releases initially we won't have the point offense or not point offense remote turret in there but we're going to go back and make yeah and a look at release yeah I can verify what he said I was part of many conversations about that when what you see when you get in 3.2 3.3 will be missing what you're expecting the remote

  47. 00:37:46

    trip but we still have every intention to add it to the ship it will be added when that remote turret system really comes online yeah yes I mean at because until that point it's just geometry that's it they're doing nothing anyway yeah exactly so alright Josh yes how baller ie strut las' is the bridge well if your fear true baller it's one what wire why are you flying the ship you show first should be flying a ship right I just read the question as it was written in the thing I drew a true baller to to went there that there back here you're hanging out of this you bend

  48. 00:38:34

    this I had you under five I had you under five you're blowing through him already we're only halfway through the show actually we're a little more than halfway through the show all right Josh some ships like the Phoenix have VTOL thrusters ie the fans that the infamous RSI fans is is it still relevant to the current design vision is VTOL the result of actual beat all thrusters like it is in the constellation or this question kind of goes around tell us tell us about the thruster the VTOL thrusters are we still using fans what's the deal there so they're there they're set up there currently not because we were doing that before we even had our planet stuff done I believe oh yeah and the original plan was those were like atmospheric assisted so you'd only use

  49. 00:39:24

    those like in atmo and so it just that feature just kind of got pushed in the back and I'm dying to see it finished because I had to model and animate all that stuff like every single one of those flaps and the fans I prototyped all that out it made all the fans for it so I'm really looking forward to seeing those things open up and kick dust up when you're when you're flying around we've got a lot of questions this just I can't can you can we actually load up the bridge and show people the bridge with the with the Phoenix materials is that an option uh yeah like will you work on that we're gonna go to another question I forgot your name for a second sorry I

  50. 00:40:16

    did I just went I looked at you know all right Hosmer does the Phoenix still have it's a shaded cargo hold shielded cargo the smuggler cargo hold oh the smuggler cargo hold so I think there was some confusion there wasn't giving with this because I had to really go back and look through a lot of old documentation to figure out like what happened here like why why was this missing and like what where where did it need to be and it and the what I found was that the Taurus is the the ship that actually has the the smugglers car go home because the Taurus is missing the bottom yeah right so the bottom turret space was converted into the shielded yes Mugler's cargo hold exactly so on

  51. 00:41:06

    the Taurus it has only the top turret and then the bottom turret is replaced with a cargo hold and then on the Phoenix it actually has both of the turrets similar to the Andromeda yes this got confused in a couple follow-up posts it was actually it actually started here on our TV back in 2014 when our very own bed and Lesnick was on the show it's one of those things where you know we're talking about four four different constellations all at the same time and some of our verbage got confused and been stated on our TV as well as a post on the old forums predating spectrum that the Phoenix had this shielded double blind cargo bay except that there's no physical space for it because that it that was goes on the Taurus and it goes where the turret was missing if you look through the original documentation that's on the

  52. 00:41:53

    original pledge page the original brochures you'll find no mention of the shielded cargo bay on the on the that was a feature of the Taurus so so yes so this has been a common misconception over the last couple of years but we're it's it's we actually started clearing it up on a calling all debs we had a calling all a couple months where we started cleaning it up but we want to come back and do it again here there is no special shielded cargo hold on the Phoenix that is a feature of the Taurus and we apologize for confusing the issue back in 2014 by mixing up our terminologies it's like that but no the Phoenix the Phoenix has the top and bottom turrets which you can see there in the neck there and because it has the top and bottom turrets there is no space for a special shield it go

  53. 00:42:44

    home alright so if we were in the body mm-hmm and we come back in the neck you can watch the material propagate back through here and this is just if I literally slapped the Phoenix material on the RSI constellation without changing anything this is what you get by changing material this is the neck area of course and then on to the bridge for the bridge we still wanted the bridge to be like a bridge you know like a function over form a little bit more in a de yeah into the actual seats which appeared to have their virtue

  54. 00:43:34

    yeah messed up so the leathers completely at 100% damaged yeah the Verde alphas are messed up by the the lighting the interior Lighting's not as it's supposed to be right now so yeah so not prepared to show the bridge at the moment we decided to try anyway but yes so you get some sense of of what the finished product will be but of course when you see it in three point three it'll be lit properly and what they verts up with the verts correct and stuff like that oh I can't I can't actually show them if they want to see what the auxilary state and the emergency state sure look like while you're doing that we'll have another question for Hosmer does the Phoenix still have the heaviest armor

  55. 00:44:23

    out of all four variants short answer yes I I feel like they're probably a bigger discussion that needs to be had here that's probably for like balance reasons and other things but yes it has different armor than the Andromeda it's gonna be better than the Andromeda not by much really but it's it does it is better I think there should probably be changes in the future with how the armor system works but I don't know what those will be yeah right I you change it to the emergency lighting this isn't this is auxilary a lot of people on the forums and I agree with these people when it

  56. 00:45:13

    comes to the auxiliary states like they were getting tuned like really really dark I mean you couldn't tell where you were going so I wanted to put a little bit more light in here so you couldn't actually see where you're walking and you get you can get to where you're going to turn the power on so I've got a little bit more light going on for this auxilary state I see some I'm sorry I see some conversation chat about the armor about whether it's better than a gun to shepherd something he said it's better than the Andromeda better than the Andromeda yeah the only thing that work it's it's there's still a whole lot of game balance that has that has to go into all the ships in star citizen so right now we're well as far as the armor for the Phoenix we're only saying currently our intention is

  57. 00:46:01

    port to be a little better than the Andromeda and that's the only comparison we're making as far as time goes there's a whole other balanced team that are looking into these things and they're thinking about these things and they've got spreadsheets and they've got a lot of calculations and they know a lot more about it than I do and it's definitely something they have on their mind Josh you want to try bringing in the the piano if we can I was gonna turn on the party lights if you like I don't know party lights first everybody party might mean the lights that tell you to get off the ship let's see what else - what else do we have for you Hosmer one of the other things let's let's let's talk about another one of the back in the original brochure that we mentioned an additional expansion

  58. 00:46:51

    slot that all constellations it wasn't a feature for the Phoenix per se it was a feature it was an expedition expansion slot for all constellations that would allow things like command and control functionality I had the one of the questions that came out was specifically about the command control functionally is that still available for the constellation definitely yeah I believe the copilot seats right now will have that functionality eventually it's not in right now and I think the original design was that you'd be able to swap out different modules modules run the stator blades that kind of thing that something we plan to do in the future it's not in there right now yeah in 2014 it was a feature unique to

  59. 00:47:39

    the constellation line but as the game has continued to develop and evolve over time that doesn't have a feature available to all oh I should not say all - most ships in star citizen the ability to swap out computer blades and seven customize your different stations for different needs so the Phoenix and the constellation Linus in is a nose as no special advantage to that above any other ship it is just in line with everything else so what was a new and exciting feature that we that we were testing in 2014 is now and you know this from dozens and dozens of conversations of the year something that we plan for the entire line of ships now so yes yes it isn't here's a theory crafting thing no you you are known as that you are a ship designer what happens a lot of

  60. 00:48:27

    times is people asked game design questions you know questions for subsequent gameplay that that this ship is supposed to be involved in like luxury mMmmm we know this is a luxury ship so that we when we talk about the 600 I or the 800 and you jump or just about any origin ship now and then of course this we get lots of questions about luxury gameplay I do want to I do want to note and because we're seeing it come in I don't want to say Hosmer is a ship designer luxury game playing is a is a gameplay systems designer question went on we don't have the staff here today to answer that question for you so we don't have any information for those my long-winded way of saying I see your questions about luxury gameplay I want to address them we just don't have the

  61. 00:49:16

    staff here because it's not a ship systems thing that is a yeah gameplay systems thing I would suggest though we have a monthly thread and calling all the apps I would suggest putting it there and voting it up so that I can chase down the appropriate gameplay system designer maybe get you some more information on that because I'd like to do that but you guys do the questions so Josh we see you loading in the Hartwell Sentinel right now I am I'm gonna turn off a little thing here because it's not completely integrated just yet so I'm not gonna over the stool I'll just load in the piano so you guys can see that now as I Steven said earlier using your mobile glass you'll be able to swap a

  62. 00:50:05

    load out you basically the piano doesn't go in the center of the room like where he's got it it will actually take the place of the of the conference table exactly yeah you leave a middle Center for now we can imagine it being a little be a little caddy corner here I wanted to face inwards towards the room like if you were in a lounge way the piano player is actually facing the people in the room so this is the piano props team did their piece on this and then when I got it I did a couple a little bit more details and then I had to do a key swap to start setting up some functionality there and what functionality are we setting up so we've got some some different tiers

  63. 00:50:53

    that we want to do for the piano functionality I think we're just calling it piano roll and tier zero is just having this right here in there and then what we want to do is we want have the keys light up when a song is played which made my head almost explode I was watching I have Westworld at the time this was brought up and I was like oh yeah we could we could scroll the texture just like they did on the old Wild West scroll II auto players so that's what we did talked to the sound

  64. 00:51:42

    Department and they had a script written up real quick where they can just take one of their authored songs and literally just hit a button and it prints out a MIDI chart and then I used that MIDI chart to scroll across the key you v's which will light the glow up as the song plays in unison I feel like I feel like I I feel like I said I owe a number of people in a number of departments an apology because you know we were we were we were deep into the development of the Phoenix when when I walked over when I walked over to your half of the office and said oh yeah hey you guys doing anything about the piano I was like what yeah everybody was like what and I'm like hold on mine went back to my desk I brought over all this stuff like yes there's supposed to be a piano and in all the informations like that so

  65. 00:52:30

    it's you know it's one of the it's one of those things we need when you do when you do one hundred and some-odd chips and your developments going over so many years and there's and there's a lot of different designers this has gone through a number of designers over time over the years like that some things get lost and some of in part part of a part of my job and the job of every one of the community team you a Tyler and often anything is to make sure that we put this information in front of you I felt I felt bad but you guys have I can say that the what's come of the piano as far exceeded my expectations I was like you just gotta make a thing put it in there that was like it was just like oh the piano and I think I just like turned around all the Christmas and I was all like the piano there's a pan on here yeah yeah and then they're like

  66. 00:53:18

    yeah I got to get there's some pianos like oh oh yeah so yeah that got thrown on there a similar situation with the emerald as well yes let's talk about the Amaral actually we have one of the questions the emerald is will there be any interior difference for the phoenix emerald we know the exterior is greenish right now currently the interior material is exactly the same but if you see back here there is a material ID this is called the accent material and I'm probably gonna just match the the green for the accent material so that you get those shots of green a little different so you know where you are at what you just what ship you're on no much work for me yeah yeah and that's why we've been kind of like right we see

  67. 00:54:07

    a number of questions hot tub water physics oh so the water physics is actually something that the engine team is working on because they're making water for the planets so that's not something that's gonna be in three point three right now yeah we haven't actually attempted to do I was asking about that before even sorry I'm like how we do in the water we don't have that yet so just wait and then attaching it to a ship it was even beyond that so I was like all right well I guess I'll just make a tub then and we'll wait and I'll just keep maybe water volume or however you guys want to handle it it's in mind the different the different ways to do water and I just to head off any misunderstandings I'm going to come

  68. 00:54:57

    house murmurs not saying the water won't be in three point three he's saying that the hot tub was never home be in three point three water attached to a ship yeah water inside a ship yes will not be in three points putting water inside of a ship's internal physics grid oh yeah that's gonna be fun especially in zero-g to answer that zero-g portion I I want to see that well I think we all want to see that it'll be a question about whether we have the time and the resources to to dedicate to that I think I think we can safely say everybody wants to see the water rise that I don't want to see how many people drown it's just a matter of time it's just a matter of time one of the one of the suggestions from Chad's not a question

  69. 00:55:44

    of a suggestion he says for the they say for the Emerald what about changing the logo to a four-leaf clover oh that was pitched early with it yes there was a like a decal on the outside and I think overall from almost all from the non-artists and the they took many stabs at that actual decal it's our department which is like and no because it's still luxury ship so they're like Phoenix yeah it's still a Phoenix it's just paint variation and then they were like as soon as that decal went on there they were like that doesn't look baller three yep three let's see what else do we got here let's

  70. 00:56:37

    see as far as a combat capabilities how would you compare the Phoenix to the Andromeda so it has similar stock loadout to the Andromeda it other than the remote turrets that will be added later it has the exact same number of hard points the stock loadout is going to be have different guns I can't remember exactly which guns that are on there right now but they are different I think they don't have the competition great powerplant I don't have the competition great card it's hard exactly the same yeah so I mean the components are going to be different but the the the hard points are the same so so so

  71. 00:57:28

    really as far as far as combat capabilities you're talking about a little a little more yeah juice yeah prefer for the weapons and the addition of that remote turret exactly so yeah similar but I mean would you say that default makes it a little better than the additional gun yeah and more juice for the guns yeah tells me it's more capable yes but you're gonna need like a third another person to operate all those guns yeah so the well the remote turret will be autumn eventually on it's autumn and that's what they'll hope the original point defense was it's an automated weapon so I'm an AI blade oh yeah yeah that's right okay that's what I'm here for

  72. 00:58:15

    I'm here to catch you when you fall baby you know I take care of you all right let's see what else we got are you inside that I look away for like a minute and you're inside that yeah the fish tank I didn't fly in the fish tank briefly I do like the two-sided fish tank though that's the only the place we've seen that so far in game is the million my club I think right the two-sided fish yeah it was one-sided and then I think that was a CR request there like make that two I was like all right if he's taken to a window let's see yeah the tech team was getting a little they were like yes a lot of glass because I think I can line up for anyone who's not familiar like glass looking through glass looking through glass looking through glass is considered bad so yes right now I'm looking through one

  73. 00:59:05

    two three four five six seven eight nine ten panes of glass with the same time and I'm not even including the glass bottles over there yeah that's too much to count we're basically out of time let's show the bedrooms one more time for people who missed it at the beginning real quick let's just here in the bedrooms so we've got it number of requests for that all right so here's our master bedroom and there still is some space I left some space because of like accoutrements like doing a dressers cabinets different storage type lockers extra clothes yes so I left the space for that wasn't directly responsible for implementing

  74. 00:59:55

    that just yet so I wanted to make sure we had the space for that stuff yeah we have guest bedroom number one actually attack technically on this tour this was guest bedroom number two yes I call this gr right against room two rights you get a fish tank and a TV that's what I get what more does I need than a fish tank and a TV I mean I could just how do you get this right here if you're the one asking for trouble husbands its automated automated it's an automated yeah there'll be a fish food component mm-hmm they will not be a fishery component you have to you have to keep a good stock of it otherwise everything's just gonna die i josh stephen that's it for the show thank you so much for taking the time out of your

  75. 01:00:44

    day and your when we do these shows here at dune it's over our lunch I appreciate you you're taking your lunch maybe I know everybody's everybody's crunching 4 4 3 3 & 4 sitcom and stuff like that so it's one of the reasons we do this show at lunch it's I I buy our developers lunch and ask them to come here and spend their lunch with me so I stay out of their way as far as development yeah so other than that citizen gone citizen or tickets are still available now you can go to citizen Gong calm and get tickets I think that is actually wrapping up rather soon it may be wrapping up at the end of today actually if I'm if I'm not mistaken so if you have been on the fence about joining us in Austin Texas we still have a limited

  76. 01:01:34

    number of tickets that are still available you can check that out now at citizencon dot-com or robert space industries comm slash citizen not if you like typing more URL letters than it's gonna be my first one yeah that's right this is gonna be your first one it is in Austin where we're citizencon began so as excited to go back and also be our biggest show I mean it's that is what's been taking up most of my life is planning to settle livestreams and oh and all the stuff it is it is the biggest show we will we will have ever attempted and not just for what you guys are seeing at home or what the folks going in attendance will see excited about a lot of the stuff keep an eye out on our social media channels we're starting to tease a couple of things there I will be cool I won't spoil it don't spoil it so um and

  77. 01:02:23

    then of course calling all devs every Monday be sure to check that out and remember to submit your questions each and every week up on the thread up on spectrum and vote no that is not a flame thrower behind me it's specifically not a flame thrower I got mail that is a guitar behind now there's not a flame thrower behind me but what do you think of the flame thrower they think something is a flaming that it's not a flame thrower the box so it's something I left in the back and for it should have moved out of frame before we started a show so reverse the first life I'm content manager Jared Huckaby that is systems designer Stephen Hosmer and in the box that's this direction that is that is a

  78. 01:03:11

    vehicle artist what was your title now channel title 3d art a 3d art of it that's what it says in my contract Josh Koons you're Bob we'll see you next week everybody take care thanks for watching for the latest and greatest in star citizen squadron 42 you can subscribe to our Channel or you can check out some of the other shows and you can also head to our website at www.uvu.edu/library

Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

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