Inside Cloud Imperium Games . Chris Roberts visits Foundry 42
Transcript — every row opens the video at that moment
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[Music] hey guys hey everyone good to see yeah good to see you bud you're
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right see right how you do good good you yeah good awesome that's brilliant look at it yeah what do you think it's pretty awesome you got the signs in just as we can yeah yeah done yeah me Nick did it we'll Dum the bags down Che uh This Way um so uh basically I think this the conference room you've been seeing when we doing the video conferences here this is the uh this the small one right this is also where we did the um live stream from okay from here sorted down got this little star yeah I'll stand up yeah for the old days big post of the origin one that's good at the top yeah rled on Derek right there from St stuff like that I can see it that here the excited storage room to
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see it all we go lots of monitors yeah yeah this stuff's cool really solid it's like s stuff around here and risk yeah good good game of Risk absolutely um there's a little uh here just a little hot room people have cold like that kind cool that uh here at some point uh Tom it's Chris he Chris hey Tom how you do very nice to meet you how you do um is he on the schedule yeah lots of stuff to figure out trying to yeah figure out everyone and everything that there is with cig so awesome I've got my work out yeah yeah well this week will be the not this week this month the big Summit Austin yeah to it cool uh and then other guys you've
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got John re here he's our effects artist hey John nice to me you how you do mate R course he's of our animators hey how you doing looks like you're busy uh doing some character animation yeah physics phys oh the ropes stff right bit tricky on on cry this is Vin hey Vin how you doing another one of our animators nice been on board for ones in Maya right now about a week now getting stuff done working on stuff awesome well nice to meet you guys'll be over here we have Jake one of our artists it's like some asteroids over there yeah just about yeah and then
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here see you stuff working on just we're just basically getting together the whole first few missions and you know about it asteroid field Absolut which we'll be showing um to the community hopefully pretty soon give us some idea of what we're doing do thing on that um Andrew Chris hi Chris he Andrew very nice to meet you in person loved your art look pretty awesome the uh pretty cool thanks very much the minding Colony base station very very awesome hi are you uh at the moment I'm preparing some damage States and see experiment a little bit with how we're
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going to do incorporate complete damage system for space for space station okay all right yeah yeah probably the exterior of it can probably done the same damage system we use on the the I spoke to for goes very cool awesome yeah I look forward to us it's a big space station it is it is Chris very nice to see you how you doing I'm good thanks you good at that big cintique and uh yeah I guess that's what the cab probably on the cab on the mining robot mining robot you want to pull out and can see little bit a pretty big maning robot it's pretty
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awesome very nice cool concept yeah over here is well Phil Nick and wonder about doing guys that's basically our lead designer director you know all that so um but yeah so um wow for for the folks out there absolutely uh Chris this is Chris hey Chris great name love it working on um obviously getting put together the system stuff we're going to be talking with you about this week and um also getting the missions tied down awesome it's pretty impressive it's like not that long ago you were just starting up
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here me we've only we've only we've only since Christmas really we've had the full team in so it's great we've got lot lot of stuff going on spaceships and Mike Chris hey M nice to meet you how you doing not too bad good so Mike's working on um making the uh just doing the last finish finishing little touches to the um Corvette Corvette for the military Corvette for very important in the actual military campaign so we did some cool stuff with that yeah that's at the beginning of the single player game oh yeah we have we have the corv from the beginning and stuff that well we introduce a lot of ships in the game pretty cool stuff like that uh Ben hey Ben how you how you doing one designers just blocking out some stuff
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here tools and stuff what your white boxing just areas just kind of getting the just getting the feel the system engineering bit at the moment but basic like there's some spaceship shooting each other over here this is John nice to me yeah just having a play with with the the AR at the moment seeing how everything works they actuallyit yeah well they will eventually destroy each other but I think still fing with some wonder if the shields are actually working don't that's cool get yeah yeah yeah um on moving around clip each other kind of and uh obviously you know Derek already in the back um stuff like that and then there's um D there's bone here
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as well good to meet you good to meet you how you doing M bone be working on some of the AL Landing stuff which obviously we'll have a ability to do but obviously we want the players to be able to land it themselves as well so don't worry they'll be it'll be optional uh and then also the um the mood and conversation system putting together so we have uh to get some uh depth into the game play so that's going to be a really important part of what we're doing cool good yeah definitely met before um and we have over here Rob hey Rob hey Chris good to meet you who just joined us um and also Ashley asley how you doing mate thanks and second one's like deep in the the vehicle spaceship system yeah I'm just looking
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into the vehicle edit at the moment right try get that working again oh yeah well the one in the cray engine's just like basically a glorified XML editor yeah so we'd want we'd want ours to be more VIs where you can just drop pieces in yeah yeah and basically set up say oh this is a you know armored piece this is you know an engine piece or this is where you would attach something so y cool and then uh and Rob's working on the AI taking of the AI 42 as well that going well you guys are also going to do a little bit of AI for the dog fighting yes yeah AI that we working for the single player game we're going to first issues some wave stuff in there in the in the dog fighting module yeah do at some point in the next few
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months down here the large conference room probably see it from the other side but it's just oh cool so we got sizes do large meetings in here as well as well as do the large conference stuff as well so computer nice screen yeah so we can see like the the all the different offices in one go when we when we're sking okay good yeah unlike uh the early Austin office where everyone was crowned this is the kitchen area break room so stuff like that wow this place from the pictures I saw just before Christmas you guys that that's you guys never made all that check this out goodies
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goodies well we got that new mouse pad and oh look someone sent us some wine but looks it awesome uh Happy New Year from Lano looking forward to Squad 42 I've been waiting for a good space in since I War to from Rebel awesome the the inaugural the inaugural boundary 42 Grand gift look at that this well this is well it's the first alcohol anyway goodies awesome sweet well uh lops and rebel this will be appreciated thank you very much that's fantastic okay I think everyone just thinks we're alcoholics sugar feeds thank you very much yeah these are last a good day fantastic thank you very much sweet I guess what's that a new mat yeah we'll
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probably oh yeah look it's the new uh there you are it's the new MK oh cool mouse pad sweet with the star far and the freelancer on it can I we go for me all right it's for you I think it's probably one of the manufactur protypes that's awesome cool all right well thank you very much lups yeah that's and rebel thank you for send us through for the guys that's absolutely fantastic um put this back in and I'll go hide it somewhere so it doesn't all get drunk before um 6 o00 right well I need a cup of te now all right
Transcript from YouTube’s automatic captions — punctuation and Star Citizen jargon are approximate. The video itself is hosted by CIG on the official channel.

