Build Premise
The objective of this build is to assist a PVP pirate squad in acquiring the most BOOTY!
Weapons
Mixed Distortion Build
Great for disabling larger ships. May raise TTK on smaller targets.
Optimal Range ~800m
Use Trigger Discipline
Pros: Disables Ships,
HIGH Sustained DPS, High Alpha Damage,
Cons: Slow Projectile Speed, Slow Firerate
Missiles
EM missiles seem to be working the best.
Components
The Quadracell seems to have the best ratio between distortion protection and component health. In 3.16 gold standard ships seem to be experiencing shutdowns from damage. Honorable Mention – JS-300
There is no reason to upgrade coolers unless they cant handle your build. Stealth Values are all the same.
Grade A Shields have superior health pool. What sets the FR-66 apart is its distortion resistance. Stealth Capabilities are same across all shields. Honorable Mention – Palisade for Ballistic Resistance
As with any ship with 583 quantum fuel units I went
with an atlas because it is one of the fastest size 1 drives that can
make a trip from one end of the system to the other without needing to
stop and refuel. Honorable Mention, Voyage
OR
This drive is fast enough to catch up to people making jumps from P.O. to Hurston. Something to think about.
Video Guide
DPS Calculator Loadout
* I AM NOT the creator of Erkul.Games this loadout has been embedded. Please visit http://Erkul.Games for a more in-depth loadout tool. And consider supporting its development.
* These upgrades to components are just my recommendations and are not the best for every situation or pilot. To get more of an insight on why I’ve picked some of these components please check out my Components Guides on YouTube. These go pretty in-dept. If you’d like to discuss them further head over to the Channel Discord