Loadout Purpose
* These upgrades to components are just my recommendations and are not the best for every situation or pilot. If you’d like to discuss them further head over to the Channel Discord
Pilot
890 Jump Hunter
Ballistic Cannons
Deadbolt Ballistic Cannons have high DPS and can Penetrate Shields this is great for when you are having trouble taking down shields. And in ERTs you come across the 890J frequently.
Optimal Range ~500m
Use Trigger Discipline
Pros: Shield Penetration, High Damage Output
Cons: Have to reload, Slow Projectile Speed
I choose the Deadbolts over other ballistic cannons for the DPS.
Punching Up
1st Laser Cannon
M Series Laser Cannons have high sustained DPS this is great for when your target is larger and or slower than you. This will almost always be the case in PVE.
Optimal Range ~500m
Use Trigger Discipline
Pros: HIGH Sustained DPS, No Rearm,
Cons: Less Accurate, No Shield Pen.
I prefer M Series Cannons over other laser cannons when punching up, for their high Sustained DPS.
2nd Ballistic Cannon
Deadbolt Ballistic Cannons have high sustained DPS and can damage hulls through shields. This is great for when your target is larger and or slower than you and you are having trouble taking down their shields.
Optimal Range ~500m
Use Trigger Discipline
Pros: High Sustained DPS, Shield Pen.
Cons: Have to Rearm, Less Accurate
I prefer Deadbolt Cannons over other ballistic cannons when punching up, for their High Sustained DPS.
Punching Down
1st Laser Cannons
Omnisky Laser Cannons have good balance between sustained DPS and Projectile Speed. Faster projectiles are more accurate. And accuracy is needed if your target is smaller and faster than you.
Optimal Range ~700m
Use Trigger Discipline
Pros: HIGH Sustained DPS, No Rearm, Accurate
Cons: No Shield Pen.
I prefer Omnisky Cannons over other laser cannons when punching down, for their balance between accuracy and sustained DPS.
2nd Ballistic Cannon
Tarantula Ballistic Cannons have a good balance between sustained DPS and Projectile Speed. Faster projectiles are more accurate. And accuracy is needed if your target is smaller and faster than you. Ballistics can also penetrate shields when you are having trouble doing so.
Optimal Range ~700m
Use Trigger Discipline
Pros: High Sustained DPS, Shield Pen., More Accurate
Cons: Have to Rearm
I prefer Taurantuala Cannons over other ballistic cannons when punching down, for their High Sustained DPS & Accuracy.
Components
Power Plant
There is no benefit to upgrading your power plant unless it can’t handle your upgrades.
The Stock Power Plant is sufficient.
Coolers
There is no benefit to upgrading your coolers unless they can’t handle your upgrades.
The Stock Coolers are sufficient.
Shields
In 3.23 there is no benefit to Upgrading your shields.
It seems like they are keeping things baselined to test ships.
QT Drive
I prefer the fastest QT drive that can make the Jump from ArcCorp to Microtech. This will depend on the ships QT fuel capacity.
Every ship with a S2 or higher QT drive can make any jump in Stanton and have fuel to spare even using the fastest drive.
DPS Calculator Loadout
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